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 /usr/include/aarch64-linux-gnu/bits/environments.h \
 /usr/include/aarch64-linux-gnu/bits/confname.h \
 /usr/include/aarch64-linux-gnu/bits/getopt_posix.h \
 /usr/include/aarch64-linux-gnu/bits/getopt_core.h \
 /usr/include/aarch64-linux-gnu/bits/unistd_ext.h \
 /usr/include/linux/close_range.h \
 /usr/include/aarch64-linux-gnu/bits/ss_flags.h \
 /usr/include/aarch64-linux-gnu/bits/types/struct_sigstack.h \
 /usr/include/aarch64-linux-gnu/bits/sigthread.h \
 /usr/include/aarch64-linux-gnu/bits/signal_ext.h \
 /usr/include/SDL2/SDL_atomic.h /usr/include/SDL2/SDL_platform.h \
 /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \
 /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \
 /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \
 /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \
 /usr/lib/gcc/aarch64-linux-gnu/11/include/arm_neon.h \
 /usr/lib/gcc/aarch64-linux-gnu/11/include/arm_fp16.h \
 /usr/lib/gcc/aarch64-linux-gnu/11/include/arm_bf16.h \
 /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \
 /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \
 /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \
 /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \
 /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \
 /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_gamecontroller.h \
 /usr/include/SDL2/SDL_sensor.h /usr/include/SDL2/SDL_quit.h \
 /usr/include/SDL2/SDL_gesture.h /usr/include/SDL2/SDL_touch.h \
 /usr/include/SDL2/SDL_filesystem.h /usr/include/SDL2/SDL_haptic.h \
 /usr/include/SDL2/SDL_hidapi.h /usr/include/SDL2/SDL_hints.h \
 /usr/include/SDL2/SDL_loadso.h /usr/include/SDL2/SDL_log.h \
 /usr/include/SDL2/SDL_messagebox.h /usr/include/SDL2/SDL_metal.h \
 /usr/include/SDL2/SDL_power.h /usr/include/SDL2/SDL_render.h \
 /usr/include/SDL2/SDL_shape.h /usr/include/SDL2/SDL_system.h \
 /usr/include/SDL2/SDL_timer.h /usr/include/SDL2/SDL_version.h \
 /usr/include/SDL2/SDL_locale.h /usr/include/SDL2/SDL_misc.h \
 /usr/include/SDL2/SDL2_gfxPrimitives.h /usr/include/SDL2/SDL.h \
 /root/physics-engine/src/Base/../Object/World.h \
 /root/physics-engine/src/Base/../Object/../Colide/Colide.h \
 /root/physics-engine/src/Base/../Object/../Colide/../Object/Circle.h
